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Directories
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Top > Computers >
Virtual Reality >
Research Projects
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The Modeling Virtual Environments and Simulation Institute (MOVES)
Researches and provides education in modeling, virtual environments and simulation.
ORI Applied Computer Simulation Labs
Focus on the development of virtual training environments to enhance human performance, with an emphasis on applications for physically challenged persons and the blind.
Virtual Reality Laboratory in POSTECH University, Korea
Specialized research fields include presence in virtual environments, three-dimensional multimodal interaction, and software engineering for virtual reality systems.
TU Vienna Virtual Environments group
This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.
UNC Nanomanipulator Project
A virtual-environment interface to Scanned-Probe Microscopes.
UNC Geometric and Physically-Based Modeling
Projects on collision detection, solid modeling, visibility culling, and simplification.
UNC Pixel-Planes and Pixel-Flow
Research in revolutionary hardware architecture for 3D graphics.
The UNC Tracker Project
6D pose estimation for humans and devices.
UNC Walkthrough Project
Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion.
Cybersickness
Includes an on-line database of literature and links relevant to the study of cybersickness.
Human-Computer Interaction
BUILD-IT is a graspable interface for virtual environments based on real bricks.
Virtual European Statistical Laboratory
This paper describes the VRML implementation of the V.E.S.L. and examines a number of advanced applications in the field of shared virtual worlds.
Experimental Motion Capture
A simple implementation of motion capture using a single video camera. Project report and source code available.
High Performance Immersive Visualisation Group
Learn more about the HPIVC and our IPT system also called CAVE.
Institute for Creative Technologies
The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.
NICVE Salford
Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence
Presence Research Resources
An academic resource site on virtual reality, telepresence and advanced media.
Research Center for Virtual Environments and Behavior
Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior.
Optical Headtracking Technology
Real time optical headtracking technology for virtual reality, military and cockpit applications.
Intelligent Virtual Environments
Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE.
SPIN - Spherical Projection Interface
A Virtual Reality device designed by the Laboratory for the Construction of Experimental Situations.
Aspergers Syndrome Interactive Project
Investigating the use of virtual reality to teach social skills to people with Autistic Spectrum disorders.
ScienceSpace Project
Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU.
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