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Top > Computers > Virtual Reality > Research Projects
The Modeling Virtual Environments and Simulation Institute (MOVES) Researches and provides education in modeling, virtual environments and simulation.
ORI Applied Computer Simulation Labs Focus on the development of virtual training environments to enhance human performance, with an emphasis on applications for physically challenged persons and the blind.
Virtual Reality Laboratory in POSTECH University, Korea Specialized research fields include presence in virtual environments, three-dimensional multimodal interaction, and software engineering for virtual reality systems.
TU Vienna Virtual Environments group This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.
UNC Nanomanipulator Project A virtual-environment interface to Scanned-Probe Microscopes.
UNC Geometric and Physically-Based Modeling Projects on collision detection, solid modeling, visibility culling, and simplification.
UNC Pixel-Planes and Pixel-Flow Research in revolutionary hardware architecture for 3D graphics.
The UNC Tracker Project 6D pose estimation for humans and devices.
UNC Walkthrough Project Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion.
Cybersickness Includes an on-line database of literature and links relevant to the study of cybersickness.
Human-Computer Interaction BUILD-IT is a graspable interface for virtual environments based on real bricks.
Virtual European Statistical Laboratory This paper describes the VRML implementation of the V.E.S.L. and examines a number of advanced applications in the field of shared virtual worlds.
Experimental Motion Capture A simple implementation of motion capture using a single video camera. Project report and source code available.
High Performance Immersive Visualisation Group Learn more about the HPIVC and our IPT system also called CAVE.
Institute for Creative Technologies The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.
NICVE Salford Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence
Presence Research Resources An academic resource site on virtual reality, telepresence and advanced media.
Research Center for Virtual Environments and Behavior Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior.
Optical Headtracking Technology Real time optical headtracking technology for virtual reality, military and cockpit applications.
Intelligent Virtual Environments Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE.
SPIN - Spherical Projection Interface A Virtual Reality device designed by the Laboratory for the Construction of Experimental Situations.
Aspergers Syndrome Interactive Project Investigating the use of virtual reality to teach social skills to people with Autistic Spectrum disorders.
ScienceSpace Project Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU.
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