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folder Directories
Top > Computers > Virtual Reality
Companies (63)
Conferences (11)
Haptics (19)
Hardware (23)
Human Interaction (35)
Multi-User Systems (120)
QTVR and Pre-rendered VR (166)
Research Projects (23)
Software (20)
Lisboa Virtual This is a simple interface for a VRML model of the entire city of Lisbon as it was in 1999.
Jerry Isdae's VR Page Includes the home of widely cited "What Is VR?" paper and its update as "Introduction to VE Technology" as well as his VRNews Technology Review articles.
Virtual Reality Resources Provides information on all aspects of virtual reality, 3D computer graphics and real-time simulation technologies.
e3D News Monthly and weekly articles about virtual reality, games, and the business applications of 3D on the Web.
Mellott's VR Page Information on Virtual Reality, Data gloves, HMD's, and various other projects.
Sci.virtual-worlds Includes frequently asked questions and related publications.
How Stuff Works: How Augmented Reality Will Work Illustrated narrative explains how this new technology will further blur the line between what's real and what's computer-generated by enhancing what we see, hear, feel and smell.
Journal of Virtual Reality and Broadcasting An open access online journal covering topics related to the fields of Virtual Reality, Interface Techniques, Computer Graphics and Interactive Broadcasting.
Scientific American: Augmented Reality: A New Way of Seeing Computer scientists are developing systems that can enhance and enrich a user's view of the world By Steven K. Feiner
Electric Poetic Space: Full Sensory Immersion Douglas Englebart's notion of the development of a synthetic superstructure to extend our biological being for intelligence augmentation.
Ugotrade: virtual realties in world 2.0 How virtual realities and 2.0 thinking, are making a better world.
Virtual Worldlets Network Working to advance all areas of the sphere, from MUD immersion and fantasy development, to CAVE research and scientific visualisation.
Virtual Terrain Project Aims to foster the creation of tools for easily constructing any part of the real world in interactive 3D.
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